AI Insights · Timothy · April 2023
Top 5 Roguelike Games in Belgium: Q1 2023 Performance
Discover the performance trends of the top 5 Roguelike games in Belgium for the first quarter of 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Roguelike games in Belgium showed varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared:
RAID: Shadow Legends from Plarium Global Ltd exhibited a consistent weekly revenue, peaking at approximately $35.5K in the final week of December and then experiencing a gradual decline, ending the quarter at around $19.8K. Weekly downloads saw a downward trend, starting at 1.4K in late December and closing at under 1K by the end of March. Active users started the quarter at 4.3K and showed a slight decrease, ending at 3.7K.
Hero Wars: Alliance from Nexters Global LTD saw its weekly revenue fluctuate significantly, peaking at $21.9K in mid-February and closing the quarter at $17.2K. Downloads started strong at 5K in late December but dropped to around 1.4K by the end of March. Active users also declined from 10.1K at the start of the quarter to 7.9K by the end.
AFK Arena by Lilith Games experienced a steady decline in weekly revenue, starting at $9.9K in late December and ending at $4.6K in the last week of March. Downloads remained low throughout the quarter, fluctuating between 200 and 70. Active users showed a gradual decrease from 3.1K in late December to 2.4K by the end of March.
Idle Heroes - Idle Games from DHGames Limited had a relatively stable revenue trend, with a notable peak of $8.3K in mid-January and ending the quarter at $6.9K. Weekly downloads started at 560 and dropped to 260 by the end of March. Active users remained fairly consistent, starting at 3.4K in late December and ending at 3.2K.
Mobile Legends: Adventure by Shanghai Moonton Technology Co., Ltd. showed a decline in weekly revenue from $6.3K in late December to $3.4K by the end of March. Downloads were low throughout the quarter, starting at 272 and ending at 90. Active users remained relatively stable, starting at 2.8K and ending at 2.4K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.